DWG RG-S6228Server sheetchecked 10m ago
[EU] Rival Test Server
Online 194.163.238.86:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:06 UTC23d ago | 3 | – | running | 0 |
| Fri 2 Oct, 14:57 UTC27d ago | 1 | – | 3.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [EU] Rival Test Server, and is it up?
Right now, [EU] Rival Test Server is recorded as online. For the last 7 full days the record is 119 of 168 hours up, 71% of the time. First seen by Rust Graphs on 30 September 2026.
What location is recorded for [EU] Rival Test Server?
Its name points to Europe, though [EU] Rival Test Server publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 194.163.238.86:28015.
On which Rust version is [EU] Rival Test Server running?
On Windows, [EU] Rival Test Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on [EU] Rival Test Server?
Current player count on [EU] Rival Test Server: 0, of 10 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 16:00 UTC, averaging 2 players.
In the rankings, which position does [EU] Rival Test Server hold?
Player hours over seven days place [EU] Rival Test Server at #6,228, within the top 28% of ranked servers.
Wipe data
On [EU] Rival Test Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on [EU] Rival Test Server?
Too few wipes are on record for [EU] Rival Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 23 days 10 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for [EU] Rival Test Server?
No gather rate is stated in the name of [EU] Rival Test Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Tags
On Rust Graphs, which lists and filters contain [EU] Rival Test Server?
These Rust Graphs lists include [EU] Rival Test Server: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on [EU] Rival Test Server?
Tags published by [EU] Rival Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is [EU] Rival Test Server joined?
Connect with client.connect 194.163.238.86:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.