DWG RG-S4270Server sheetchecked 10m ago
RUST Chill...
Online 194.32.140.180:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 12d 17hWed 11 Nov, 04:01 UTC
- 26d 17hWed 25 Nov, 04:01 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 40d 17hWed 9 Dec, 04:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 04:01 UTC15d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:10 UTC FW27d ago | 6 | halved by day 5 | 12.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RUST Chill..., and is it up?
Right now, RUST Chill... is recorded as online. Counted from its reported uptime, the last restart was about 6 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is RUST Chill... stable in the figures recorded?
Average server fps over the last 48 hours is 132; the lowest was 106. Counted at its highest: 97,739 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,756 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RUST Chill...?
No region is published by RUST Chill.... Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 194.32.140.180:28015.
On which Rust version is RUST Chill... running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RUST Chill.... Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on RUST Chill...?
At the last refresh, RUST Chill... recorded 0 players across 30 slots. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 1 players.
In the rankings, which position does RUST Chill... hold?
Within the top 19% of all ranked servers: RUST Chill... at #4,270 for player hours, seven days recorded.
Schedules
What is recorded on RUST Chill... on wipe day?
The recent wipes averaged a busiest count of 6 players. 34 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 5 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on RUST Chill...?
Its tag is followed for the prediction: too few of RUST Chill...'s wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 15 days 1 hours ago. The tags state a wipe schedule at two-week intervals.
Map and rules
Which settings does RUST Chill... run, and what rules?
The name of RUST Chill... records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has RUST Chill... loaded?
Seed 960395436 and size 4,000 define the procedural map RUST Chill... generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain RUST Chill...?
These Rust Graphs lists include RUST Chill...: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meaning is attached to each tag on RUST Chill...?
The game's server browser reads these tags from RUST Chill...: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): Slots: 30; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): This server runs on network layer 'sw'; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is RUST Chill... joined?
In Rust, press F1 and type client.connect 194.32.140.180:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp30,ptsw,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptsw
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.