Fig. 1Players on [US] Upsurge Main | 3x Vanilla | 10/27RG-S0188-01 · Sheet 1 of 12
Fig. 2
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S0188-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S0188-03 · Sheet 3 of 12
Schedule
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 20:58 UTC, in 1d 9h.
Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak399players, last three wipes
crowd held0%else halves by day 2
Coming wipes
1d 9hFri 30 Oct, 20:58 UTC
5d 9hTue 3 Nov, 20:57 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
8d 9hFri 6 Nov, 20:58 UTC
12d 9hTue 10 Nov, 20:57 UTC
15d 9hFri 13 Nov, 20:58 UTC
19d 9hTue 17 Nov, 20:57 UTC
22d 9hFri 20 Nov, 20:58 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctFri 16 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.
ScheduleExpected wipesRG-S0188-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 20:57 UTC1d ago
–
–
running
61
Fri 23 Oct, 20:58 UTC5d ago
394+33 queue
halved by day 2
4 days
67
Tue 20 Oct, 20:57 UTC8d ago
441+39 queue
halved by day 1
3 days
43
Fri 16 Oct, 20:57 UTC12d ago
362+51 queue
halved by day 2
4 days
43
Tue 13 Oct, 20:58 UTC15d ago
442+37 queue
halved by day 1
3 days
56
Fri 9 Oct, 20:58 UTC19d ago
446+39 queue
halved by day 2
4 days
24
Tue 6 Oct, 20:57 UTC22d ago
464+11 queue
halved by day 1
3 days
31
Fri 2 Oct, 20:57 UTC26d ago
345+8 queue
halved by day 2
4 days
25
Tue 29 Sep, 20:59 UTC29d ago
483+58 queue
halved by day 1
3 days
82
Fri 25 Sep, 20:59 UTC33d ago
401+11 queue
halved by day 2
4 days
41
Tue 22 Sep, 20:59 UTC36d ago
475+45 queue
halved by day 1
3 days
53
Fri 18 Sep, 20:58 UTC40d ago
474+48 queue
halved by day 1
4 days
2
Tue 15 Sep, 20:59 UTC43d ago
495+112 queue
halved by day 1
3 days
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S0188-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is [US] Upsurge Main | 3x Vanilla | 10/27, and is it online now?
[US] Upsurge Main | 3x Vanilla | 10/27 is up at this moment. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
2.
What does the recorded performance of [US] Upsurge Main | 3x Vanilla | 10/27 show?
The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 296,527 entities, buildings, deployables and the rest of the world included. 7,171 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
3.
What location is recorded for [US] Upsurge Main | 3x Vanilla | 10/27?
In North America, [US] Upsurge Main | 3x Vanilla | 10/27 appears with the NA tag; the region code given is us1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 194.46.57.40:28010.
4.
On which Rust version is [US] Upsurge Main | 3x Vanilla | 10/27 running?
Rust network protocol 2635 and build 168909 on Linux: that is what [US] Upsurge Main | 3x Vanilla | 10/27 runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
5.
How many players are plotted on [US] Upsurge Main | 3x Vanilla | 10/27?
Current player count on [US] Upsurge Main | 3x Vanilla | 10/27: 18, of 100 slots. The seven-day mean is 96 players; the peak over the same period is 426. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 407 players.
6.
In the rankings, which position does [US] Upsurge Main | 3x Vanilla | 10/27 hold?
Across seven days, player hours give [US] Upsurge Main | 3x Vanilla | 10/27 #188 globally and #40 in North America, a top 0.8% position among ranked servers.
Schedules
7.
On [US] Upsurge Main | 3x Vanilla | 10/27, what does the data show for wipe day?
The recent wipes averaged a busiest count of 399 players. With 33 more waiting in the queue, the crowd on the latest wipe peaked 4 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.
8.
Which times and days are wipes plotted at on [US] Upsurge Main | 3x Vanilla | 10/27?
The wipe rhythm at [US] Upsurge Main | 3x Vanilla | 10/27 is every Tuesday at 20:57 and every Friday at 20:58 UTC. It is due to wipe next on Friday 30 October at 20:58 UTC. The world it runs now was made 38 hours ago. Its tags give a wipe schedule of one wipe a week.
Settings
9.
Which settings does [US] Upsurge Main | 3x Vanilla | 10/27 run, and what rules?
[US] Upsurge Main | 3x Vanilla | 10/27 takes its gather rate from its name: 3x. 12 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
10.
On which map is [US] Upsurge Main | 3x Vanilla | 10/27 played?
Size 3,950 with seed 253663126: that is the procedural map [US] Upsurge Main | 3x Vanilla | 10/27 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Filters
11.
On Rust Graphs, which lists and filters contain [US] Upsurge Main | 3x Vanilla | 10/27?
On Rust Graphs, [US] Upsurge Main | 3x Vanilla | 10/27 is placed in these lists: 3x Rust servers, plotted, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.
12.
On [US] Upsurge Main | 3x Vanilla | 10/27, what is meant by each tag?
Tags published by [US] Upsurge Main | 3x Vanilla | 10/27, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus1 (Region code): us1 is the server's region code; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
13.
By whom is [US] Upsurge Main | 3x Vanilla | 10/27 run?
[US] Upsurge Main | 3x Vanilla | 10/27 publishes a upsurgerust.com hostname. 1 other server we track publishes one too, so the same operator most likely runs them.
How to join
14.
What is the way to connect to [US] Upsurge Main | 3x Vanilla | 10/27?
In Rust, press F1 and type client.connect 194.46.57.40:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://upsurgerust.com/store is its website.
NotesAnswered from the figuresRG-S0188-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp100,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12
Game
gmrust
Game modeSurvival in standard Rust style.
mp100
Max playersSlots: 100.
ts12
Group limitTeams hold no more than 12.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
Build168909 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$rus1
Region codeus1 is the server's region code.
Wipe schedule
^w
WeeklyA wipe occurs every week.
Difficulty
^v
VanillaFacepunch's game, unaltered: rates, kits and rules are as shipped.
Mods and access
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
^y
CarbonCarbon is the plugin framework here.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.