StatusLive Servers online11,757 Players64,357 Populated3,442 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S0188Server sheetchecked 8m ago

[US] Upsurge Main | 3x Vanilla | 10/27

Online NA · us1 194.46.57.40:28010 checked 8m ago

3x weekly wipes vanillamoddedcarbon
Connect
Players now 18/ 100 18% full
7-day average96peak 426
Rank#188top 0.8% · #40 in NA
Last wipe1d agoweekly schedule
Next wipe1d 9hFri 30 Oct, 20:58 UTC
Fig. 1

Players

AveragePeakWipe
020040060080012:0021:0006:0015:0001:0010:00Wiped Tue 27 Oct, 20:57 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [US] Upsurge Main | 3x Vanilla | 10/27
Fig. 2

Server performance

Server fpsWipe
01020304012:0021:0006:0015:0001:0010:00Wiped Tue 27 Oct, 20:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 20:58 UTC, in 1d 9h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak399players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 9hFri 30 Oct, 20:58 UTC
  2. 5d 9hTue 3 Nov, 20:57 UTC
  3. 7d 7hThu 5 Nov, 19:00 UTCFW
  4. 8d 9hFri 6 Nov, 20:58 UTC
  5. 12d 9hTue 10 Nov, 20:57 UTC
  6. 15d 9hFri 13 Nov, 20:58 UTC
  7. 19d 9hTue 17 Nov, 20:57 UTC
  8. 22d 9hFri 20 Nov, 20:58 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:57 UTC1d ago – – running 61
Fri 23 Oct, 20:58 UTC5d ago 394+33 queue halved by day 2 4 days 67
Tue 20 Oct, 20:57 UTC8d ago 441+39 queue halved by day 1 3 days 43
Fri 16 Oct, 20:57 UTC12d ago 362+51 queue halved by day 2 4 days 43
Tue 13 Oct, 20:58 UTC15d ago 442+37 queue halved by day 1 3 days 56
Fri 9 Oct, 20:58 UTC19d ago 446+39 queue halved by day 2 4 days 24
Tue 6 Oct, 20:57 UTC22d ago 464+11 queue halved by day 1 3 days 31
Fri 2 Oct, 20:57 UTC26d ago 345+8 queue halved by day 2 4 days 25
Tue 29 Sep, 20:59 UTC29d ago 483+58 queue halved by day 1 3 days 82
Fri 25 Sep, 20:59 UTC33d ago 401+11 queue halved by day 2 4 days 41

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is [US] Upsurge Main | 3x Vanilla | 10/27, and is it online now?

[US] Upsurge Main | 3x Vanilla | 10/27 is up at this moment. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [US] Upsurge Main | 3x Vanilla | 10/27 show?

The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 296,527 entities, buildings, deployables and the rest of the world included. 7,171 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [US] Upsurge Main | 3x Vanilla | 10/27?

In North America, [US] Upsurge Main | 3x Vanilla | 10/27 appears with the NA tag; the region code given is us1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 194.46.57.40:28010.

On which Rust version is [US] Upsurge Main | 3x Vanilla | 10/27 running?

Rust network protocol 2635 and build 168909 on Linux: that is what [US] Upsurge Main | 3x Vanilla | 10/27 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [US] Upsurge Main | 3x Vanilla | 10/27?

Current player count on [US] Upsurge Main | 3x Vanilla | 10/27: 18, of 100 slots. The seven-day mean is 96 players; the peak over the same period is 426. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 407 players.

In the rankings, which position does [US] Upsurge Main | 3x Vanilla | 10/27 hold?

Across seven days, player hours give [US] Upsurge Main | 3x Vanilla | 10/27 #188 globally and #40 in North America, a top 0.8% position among ranked servers.

Schedules

On [US] Upsurge Main | 3x Vanilla | 10/27, what does the data show for wipe day?

The recent wipes averaged a busiest count of 399 players. With 33 more waiting in the queue, the crowd on the latest wipe peaked 4 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

Which times and days are wipes plotted at on [US] Upsurge Main | 3x Vanilla | 10/27?

The wipe rhythm at [US] Upsurge Main | 3x Vanilla | 10/27 is every Tuesday at 20:57 and every Friday at 20:58 UTC. It is due to wipe next on Friday 30 October at 20:58 UTC. The world it runs now was made 38 hours ago. Its tags give a wipe schedule of one wipe a week.

Settings

Which settings does [US] Upsurge Main | 3x Vanilla | 10/27 run, and what rules?

[US] Upsurge Main | 3x Vanilla | 10/27 takes its gather rate from its name: 3x. 12 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is [US] Upsurge Main | 3x Vanilla | 10/27 played?

Size 3,950 with seed 253663126: that is the procedural map [US] Upsurge Main | 3x Vanilla | 10/27 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain [US] Upsurge Main | 3x Vanilla | 10/27?

On Rust Graphs, [US] Upsurge Main | 3x Vanilla | 10/27 is placed in these lists: 3x Rust servers, plotted, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.

On [US] Upsurge Main | 3x Vanilla | 10/27, what is meant by each tag?

Tags published by [US] Upsurge Main | 3x Vanilla | 10/27, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus1 (Region code): us1 is the server's region code; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is [US] Upsurge Main | 3x Vanilla | 10/27 run?

[US] Upsurge Main | 3x Vanilla | 10/27 publishes a upsurgerust.com hostname. 1 other server we track publishes one too, so the same operator most likely runs them.

How to join

What is the way to connect to [US] Upsurge Main | 3x Vanilla | 10/27?

In Rust, press F1 and type client.connect 194.46.57.40:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://upsurgerust.com/store is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts12
Group limit Teams hold no more than 12.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$rus1
Region code us1 is the server's region code.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded