StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h336 Interval5 min Date29 OCT 2026

DWG RG-S4961Server sheetchecked 11m ago

Lucky Jump Random X5 (Kits, Skins)

Online 194.54.88.44:27715 checked 11m ago

5x moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 4
Rank#4,961top 22%
Last wipe8h agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 13:09 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Lucky Jump Random X5 (Kits, Skins)
Fig. 2

Server performance

Server fpsWipe
01020304023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 13:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak3players, last three wipes
crowd held60%else halves by day 4.5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 15hThu 12 Nov, 14:00 UTC
  3. 20d 16hThu 19 Nov, 14:26 UTC
  4. 27d 16hThu 26 Nov, 14:52 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 41d 17hThu 10 Dec, 15:43 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:09 UTC8h ago – – running 0
Thu 22 Oct, 12:36 UTC7d ago 3 – – 0
Thu 15 Oct, 13:47 UTC14d ago 3 held half 7 days 0
Thu 8 Oct, 13:21 UTC21d ago 4 held half 7 days 0
Thu 1 Oct, 18:24 UTC FW28d ago 6 halved by day 5 6.8 days 1
Thu 24 Sep, 08:28 UTC35d ago 6 held half 7.4 days 0
Wed 16 Sep, 00:59 UTC43d ago 4 held half 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Lucky Jump Random X5 (Kits, Skins), and is it up?

Right now, Lucky Jump Random X5 (Kits, Skins) is recorded as online. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

Is Lucky Jump Random X5 (Kits, Skins) stable in the figures recorded?

The last 48 hours give an average of 7 server fps and a floor of 5. Counted at its highest: 77,411 entities, buildings, deployables and the rest of the world included. 3,489 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Lucky Jump Random X5 (Kits, Skins)?

A region is not published by Lucky Jump Random X5 (Kits, Skins). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 194.54.88.44:27715 is its address.

On which Rust version is Lucky Jump Random X5 (Kits, Skins) running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Lucky Jump Random X5 (Kits, Skins). Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Lucky Jump Random X5 (Kits, Skins)?

Current player count on Lucky Jump Random X5 (Kits, Skins): 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 4. The 48-hour peak falls at 16:00 UTC, averaging 1 players.

What rank has been recorded for Lucky Jump Random X5 (Kits, Skins)?

Within the top 22% of all ranked servers: Lucky Jump Random X5 (Kits, Skins) at #4,961 for player hours, seven days recorded.

Wipe times

What is recorded on Lucky Jump Random X5 (Kits, Skins) on wipe day?

The recent wipes averaged a busiest count of 3 players. At 46 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 60% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 4.5.

What wipe schedule has been recorded for Lucky Jump Random X5 (Kits, Skins)?

In recent times the interval between wipes at Lucky Jump Random X5 (Kits, Skins) has been about 7 days. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 8 hours ago.

Map and rules

Which rules and settings are recorded for Lucky Jump Random X5 (Kits, Skins)?

The name records 5x gather for Lucky Jump Random X5 (Kits, Skins). Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Lucky Jump Random X5 (Kits, Skins)?

Size 3,500 with seed 676320793: that is the procedural map Lucky Jump Random X5 (Kits, Skins) runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Lucky Jump Random X5 (Kits, Skins) appear among the Rust Graphs lists and filters?

On Rust Graphs, Lucky Jump Random X5 (Kits, Skins) is placed in these lists: 5x Rust servers, by gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 5x.

Which meaning is attached to each tag on Lucky Jump Random X5 (Kits, Skins)?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Lucky Jump Random X5 (Kits, Skins) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Lucky Jump Random X5 (Kits, Skins) joined?

Connect with client.connect 194.54.88.44:27715: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded