StatusLive Servers online11,646 Players60,504 Populated3,252 Wiped · 3 h157 Interval5 min Date30 OCT 2026

DWG RG-S15666Server sheetchecked 35d ago

Rust-query-regression

Offline 194.61.25.157:28115 checked 35d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,666top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust-query-regression
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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152 / 250
02
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03
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust-query-regression, and is it up?

The current state of Rust-query-regression is offline, with the last sighting 35 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 24 September 2026.

In which location is Rust-query-regression hosted?

No region is published by Rust-query-regression. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 194.61.25.157:28115.

On which Rust version is Rust-query-regression running?

On Linux, Rust-query-regression runs Rust network protocol 2631 and build 158240. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Rust-query-regression?

The latest refresh records Rust-query-regression as offline, last seen 35 days 21 hours ago.

Against other Rust servers, where is Rust-query-regression placed?

Player hours over seven days place Rust-query-regression at #15,666, within the top 71% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Rust-query-regression?

Too few wipes are on record for Rust-query-regression to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 35 days 22 hours ago.

Settings

Which rules and settings are recorded for Rust-query-regression?

No gather rate is stated in the name of Rust-query-regression. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Rust-query-regression loaded?

Rust-query-regression runs a procedural map, which the game generates.

Filters

Where does Rust-query-regression appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust-query-regression is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust-query-regression, what is meant by each tag?

The game's server browser reads these tags from Rust-query-regression: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): Join only if your game is on protocol 2631; cs158240 (Build): 158240 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Rust-query-regression?

Connect with client.connect 194.61.25.157:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2631
Protocol Join only if your game is on protocol 2631.
cs158240
Build 158240 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded