StatusLive Servers online11,715 Players57,218 Populated3,311 Wiped · 3 h174 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 8m ago

Xeo

Online 194.69.160.15:28031 checked 8m ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,338top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Xeo
Fig. 2

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:05 UTC7d ago 0 – running 0
Thu 1 Oct, 11:23 UTC27d ago 1+1 queue halved by day 1 20.3 days 0
Thu 24 Sep, 15:06 UTC34d ago 1 halved by day 3 6.8 days 0
Wed 23 Sep, 23:38 UTC35d ago 1 – 0.6 days 0
Wed 23 Sep, 11:14 UTC35d ago 1 – 0.5 days 0
Thu 17 Sep, 11:38 UTC41d ago 1 halved by day 1 6 days 0
Wed 16 Sep, 13:21 UTC42d ago 1 – 0.9 days 0
Tue 15 Sep, 13:40 UTC43d ago 1 – 1 days 0
Mon 14 Sep, 07:05 UTC45d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
421 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
35 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
30 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Xeo, and is it up?

At this moment Xeo is online. About 2 days 15 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Xeo stable in the figures recorded?

The last 48 hours give an average of 21 server fps and a floor of 21. Counted at its highest: 131,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,269 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Xeo?

A region code of uk1 is published, but no region, by Xeo. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 194.69.160.15:28031.

On which Rust version is Xeo running?

The platform is Linux and the version is Rust network protocol 2635 and build 169205 on Xeo. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Xeo?

Current player count on Xeo: 0. The seven-day mean on this server is 0 players.

What rank has been recorded for Xeo?

Over the last seven days, Xeo records #15,338 for player hours: the top 69% of all ranked servers.

Schedules

What is recorded on Xeo on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On Xeo, when do wipes occur?

Xeo wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days 16 hours ago the current world was made.

Rules and settings

Which settings does Xeo run, and what rules?

Gather rate for Xeo: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Xeo played?

Size 4,750 with seed 62131: that is the procedural map Xeo runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Xeo appear among the Rust Graphs lists and filters?

On Rust Graphs, Xeo is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Xeo?

The game's server browser reads these tags from Xeo: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs169205 (Build): The game build is 169205; ptrak (Networking): Standard network layer: RakNet; $ruk1 (Region code): Region code: uk1. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Xeo?

Connect with client.connect 194.69.160.15:28031: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$ruk1,v2635,gmrust,cs169205,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players Slots: 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs169205
Build The game build is 169205.
ptrak
Networking Standard network layer: RakNet.
$ruk1
Region code Region code: uk1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded