Fig. 1Players on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|RG-S6291-01 · Sheet 1 of 11
Fig. 2
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S6291-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S6291-03 · Sheet 3 of 11
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2
The first 48 hours of its last wipes
Sat 24 OctFri 23 OctMon 19 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
ScheduleExpected wipesRG-S6291-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 02:51 UTC1d ago
–
–
running
0
Sat 24 Oct, 05:51 UTC5d ago
2
held half
3.9 days
1
Fri 23 Oct, 07:24 UTC6d ago
2
–
0.9 days
0
Mon 19 Oct, 05:37 UTC10d ago
4
halved by day 3
4.1 days
1
Sun 18 Oct, 18:14 UTC10d ago
4
–
0.5 days
0
Wed 14 Oct, 22:50 UTC14d ago
1
halved by day 1
3.8 days
0
Mon 12 Oct, 16:33 UTC16d ago
2
held half
2.3 days
0
Sat 10 Oct, 09:49 UTC19d ago
1
held half
2.3 days
0
Fri 9 Oct, 17:26 UTC19d ago
1
–
0.7 days
0
Thu 1 Oct, 18:16 UTCFW27d ago
1
halved by day 1
8 days
1
Tue 29 Sep, 17:06 UTC29d ago
2
held half
2 days
2
Sat 26 Sep, 21:57 UTC32d ago
2
held half
2.8 days
0
Sat 26 Sep, 10:06 UTC33d ago
0
–
0.5 days
0
Fri 25 Sep, 14:50 UTC34d ago
1
–
0.8 days
0
Wed 23 Sep, 10:26 UTC36d ago
1
halved by day 1
2.2 days
0
Mon 21 Sep, 12:05 UTC38d ago
2
–
1.9 days
0
Wed 16 Sep, 00:21 UTC43d ago
1
halved by day 1
5.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S6291-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, and is it up?
Right now, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| is recorded as online. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
Is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| stable in the figures recorded?
The last 48 hours give an average of 58 server fps and a floor of 53. Counted at its highest: 117,481 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,678 MB. Players feel low fps and a climbing entity count as lag.
3.
What location is recorded for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
Region code uk1 applies to (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, which carries the EU tag and is listed in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 194.69.160.15:28039.
4.
What Rust version is recorded for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|. Steam updates your game, which must be on the same protocol for you to join.
Counts
5.
What player count is recorded on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
Current player count on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 05:00 UTC: 1 players.
6.
What rank has been recorded for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
Across seven days, player hours give (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| #6,291 globally and #1,895 in Europe, a top 28% position among ranked servers.
Schedules
7.
On (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, what does the data show for wipe day?
The recent wipes averaged a busiest count of 3 players. At 16 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 2.
8.
On (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, when do wipes occur?
(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 37 hours ago the current world was made.
Map and rules
9.
What settings and rules apply on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. roleplay, towns, jobs and roleplay rules, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
10.
Which map has (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| loaded?
Seed 1337 and size 4,096 define the procedural map (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
11.
Where does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| are: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
12.
Which meaning is attached to each tag on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
Tags published by (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): Region code: uk1; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
13.
By what method do you join (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
Connect with client.connect 194.69.160.15:28039: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/Ps8t6jAE4.
NotesAnswered from the figuresRG-S6291-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2635,^r,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp100
Max players100 player slots.
ts8
Group limitTeams are capped at 8, the default setting.
v2635
ProtocolYour game must match protocol 2635 to join.
cs168909
Build168909 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$ruk1
Region codeRegion code: uk1.
Gameplay
^r
RoleplayRoleplay: that is the server type.
^p
PvENo player combat: the threat comes from the world.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.