StatusLive Servers online11,680 Players52,558 Populated3,201 Wiped · 3 h137 Interval5 min Date29 OCT 2026

DWG RG-S15324Server sheetchecked 10d ago

Server

Offline NA · uk1 194.69.160.15:28059 checked 10d ago

vanillamoddedcarbon
Connect
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,324top 70% · #1561 in NA
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:38 UTC24d ago 1 – running 1
Sat 3 Oct, 20:31 UTC25d ago 1 – 0.7 days 1
Thu 1 Oct, 18:23 UTC FW27d ago 1 held half 2.1 days 1
Sun 27 Sep, 11:33 UTC31d ago 1 held half 4.3 days 0
Sat 26 Sep, 10:32 UTC32d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
17 / 100
02 9 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
5 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
3 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
2 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Server online, and what uptime has been recorded?

Server is offline at this moment; 10 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is Server hosted?

Region code uk1 applies to Server, which carries the NA tag and is listed in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 194.69.160.15:28059.

What Rust version is recorded for Server?

On Linux, Server runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Server?

The latest refresh records Server as offline, last seen 10 days 21 hours ago.

In the rankings, which position does Server hold?

Across seven days, player hours give Server #15,324 globally and #1,561 in North America, a top 70% position among ranked servers.

Schedules

What happens on Server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On Server, when do wipes occur?

Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 19 hours ago.

Map and rules

What settings and rules apply on Server?

The name of Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has Server loaded?

Server runs a procedural map of size 4,250 with seed 479521753, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Server are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

On Server, what is meant by each tag?

The game's server browser reads these tags from Server: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): The slot count is 60; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Server joined?

Connect with client.connect 194.69.160.15:28059: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players The slot count is 60.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code Region code: uk1.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded