StatusLive Servers online11,680 Players38,014 Populated2,926 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S2149Server sheetchecked 12m ago

RGN 100x PvE [Events|Purge|Zombies|SkillTree]

Online EU · uk1 194.69.160.15:28071 checked 12m ago

100x weekly wipes moddedoxidepve
Connect
Players now 1/ 100 1% full
7-day average2peak 10
Rank#2,149top 10% · #825 in EU
Last wipe6d agoweekly schedule
Next wipe14hThu 29 Oct, 17:11 UTC
Fig. 1

Players

AveragePeak
0246803:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on RGN 100x PvE [Events|Purge|Zombies|SkillTree]
Fig. 2

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:11 UTC, in 14h. Every Thursday at 17:11 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held60%else halves by day 5

Coming wipes

  1. 14hThu 29 Oct, 17:11 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 17:11 UTC
  4. 21d 14hThu 19 Nov, 17:11 UTC
  5. 28d 14hThu 26 Nov, 17:11 UTC
  6. 35d 16hThu 3 Dec, 19:00 UTCFW
  7. 42d 14hThu 10 Dec, 17:11 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:11 UTC6d ago 10 – running 1
Thu 15 Oct, 17:09 UTC13d ago 7 halved by day 5 7 days 4
Thu 8 Oct, 17:09 UTC20d ago 10 halved by day 5 7 days 2
Thu 1 Oct, 17:09 UTC FW27d ago 8 held half 7 days 0
Thu 24 Sep, 17:09 UTC34d ago 10 held half 7 days 1
Thu 17 Sep, 17:10 UTC41d ago 7 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is RGN 100x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

Right now, RGN 100x PvE [Events|Purge|Zombies|SkillTree] is recorded as online. The uptime it reports puts the last restart at about 45 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RGN 100x PvE [Events|Purge|Zombies|SkillTree] show?

The last 48 hours give an average of 54 server fps and a floor of 1. Counted at its highest: 79,494 entities, buildings, deployables and the rest of the world included. 4,022 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

In Europe, RGN 100x PvE [Events|Purge|Zombies|SkillTree] appears with the EU tag; the region code given is uk1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 194.69.160.15:28071 is its address.

On which Rust version is RGN 100x PvE [Events|Purge|Zombies|SkillTree] running?

On Linux, RGN 100x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

At the last refresh, RGN 100x PvE [Events|Purge|Zombies|SkillTree] recorded 1 players across 100 slots. Averaged across seven days, the player count is 2, with a peak of 10. The 48-hour peak falls at 08:00 UTC, averaging 4 players.

Against other Rust servers, where is RGN 100x PvE [Events|Purge|Zombies|SkillTree] placed?

The same seven-day player-hour count places RGN 100x PvE [Events|Purge|Zombies|SkillTree] at #825 within Europe, #2,149 across all ranked servers and in the top 10% of them.

Wipe times

On RGN 100x PvE [Events|Purge|Zombies|SkillTree], what does the data show for wipe day?

An average of 9 players was recorded at the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 60% of its recent wipes stayed above half that peak. By day 5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

every Thursday at 17:11 UTC is how RGN 100x PvE [Events|Purge|Zombies|SkillTree] wipes. It is due to wipe next on Thursday 29 October at 17:11 UTC. 6 days 9 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Settings

Which settings does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run, and what rules?

100x gather is stated in the name of RGN 100x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

Seed 889242788 and size 3,000 define the procedural map RGN 100x PvE [Events|Purge|Zombies|SkillTree] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: RustGamingNation Procedural.

Lists and filters

On Rust Graphs, which lists and filters contain RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

On Rust Graphs, RGN 100x PvE [Events|Purge|Zombies|SkillTree] is placed in these lists: Rust servers above 10x gather rate, Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

On RGN 100x PvE [Events|Purge|Zombies|SkillTree], what is meant by each tag?

Tags published by RGN 100x PvE [Events|Purge|Zombies|SkillTree], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): The region code recorded is uk1; ^w (Weekly): The wipe cycle is one week; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

Connect with client.connect 194.69.160.15:28071: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://rustgamingnation.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code The region code recorded is uk1.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded