StatusLive Servers online11,699 Players38,680 Populated2,939 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 10m ago

Server hosted by Physgun.com

Online NA · uk1 194.69.160.15:28083 checked 10m ago

vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,353top 69% · #1518 in NA
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Server hosted by Physgun.com
Fig. 2

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctWed 30 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 21:57 UTC10d ago 0 – running 0
Wed 30 Sep, 16:27 UTC28d ago 1 halved by day 1 18.2 days 1
Fri 25 Sep, 00:06 UTC34d ago 0 – 5.7 days 1
Thu 24 Sep, 01:22 UTC35d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average
50 / 100
02 40 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
17 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
3 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
26 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
7 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Server hosted by Physgun.com online, and what uptime has been recorded?

Server hosted by Physgun.com is up at this moment. The uptime it reports puts the last restart at about 10 days 2 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Server hosted by Physgun.com show?

The last 48 hours give an average of 60 server fps and a floor of 60. Counted at its highest: 71,350 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,217 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Server hosted by Physgun.com?

The NA tag places Server hosted by Physgun.com in North America, and its region code is uk1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 194.69.160.15:28083.

What Rust version is recorded for Server hosted by Physgun.com?

On Linux, Server hosted by Physgun.com runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Server hosted by Physgun.com?

At the last refresh, Server hosted by Physgun.com recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Server hosted by Physgun.com placed?

The same seven-day player-hour count places Server hosted by Physgun.com at #1,518 within North America, #15,353 across all ranked servers and in the top 69% of them.

Schedules

On Server hosted by Physgun.com, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

On Server hosted by Physgun.com, when do wipes occur?

There is no next wipe to predict at Server hosted by Physgun.com, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 10 days 4 hours ago.

Settings

What settings and rules apply on Server hosted by Physgun.com?

Gather rate for Server hosted by Physgun.com: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is Server hosted by Physgun.com played?

Server hosted by Physgun.com runs a procedural map of size 3,500 with seed 976250308, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Server hosted by Physgun.com?

These Rust Graphs lists include Server hosted by Physgun.com: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Server hosted by Physgun.com?

The game's server browser reads these tags from Server hosted by Physgun.com: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): uk1 is the server's region code; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs Server hosted by Physgun.com?

The same operator most likely runs Server hosted by Physgun.com and 1 other server we track, since all publish a rustic.gg hostname.

How to join

How is Server hosted by Physgun.com joined?

In Rust, press F1 and type client.connect 194.69.160.15:28083 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code uk1 is the server's region code.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded