StatusLive Servers online11,630 Players43,856 Populated3,098 Wiped · 3 h89 Interval5 min Date28 OCT 2026

DWG RG-S13023Server sheetchecked 8d ago

Local 1x1 (no EAC)

Offline 194.76.218.27:28015 checked 8d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,023top 59%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local 1x1 (no EAC)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
410 / 350
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
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04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Local 1x1 (no EAC) online, and what uptime has been recorded?

The current state of Local 1x1 (no EAC) is offline, with the last sighting 8 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local 1x1 (no EAC)?

A region is not published by Local 1x1 (no EAC). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 194.76.218.27:28015.

On which Rust version is Local 1x1 (no EAC) running?

On Windows, Local 1x1 (no EAC) runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Local 1x1 (no EAC)?

No response from Local 1x1 (no EAC); the server was last seen 8 days 12 hours ago.

What rank has been recorded for Local 1x1 (no EAC)?

Player hours over seven days place Local 1x1 (no EAC) at #13,023, within the top 59% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Local 1x1 (no EAC)?

Local 1x1 (no EAC)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 18 days 8 hours ago.

Settings

Which settings does Local 1x1 (no EAC) run, and what rules?

The name of Local 1x1 (no EAC) records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Local 1x1 (no EAC)?

Local 1x1 (no EAC) runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Local 1x1 (no EAC)?

On Rust Graphs, Local 1x1 (no EAC) is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local 1x1 (no EAC), what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Local 1x1 (no EAC) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Local 1x1 (no EAC)?

Connect with client.connect 194.76.218.27:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded