StatusLive Servers online11,736 Players71,890 Populated3,632 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S15156Server sheetchecked 26d ago

My Server Name

Offline 194.85.239.86:28015 checked 26d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,156top 64%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 11:31 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
672 / 700
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
423 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
38 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
57 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
224 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
120 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is My Server Name, and is it online now?

Last seen 26 days 23 hours ago; right now My Server Name is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is My Server Name hosted?

A region is not published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 194.85.239.86:28015.

What Rust version is recorded for My Server Name?

Rust network protocol 2633 and build 165217 on Windows: that is what My Server Name runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on My Server Name?

The latest refresh records My Server Name as offline, last seen 26 days 23 hours ago.

Against other Rust servers, where is My Server Name placed?

Player hours over seven days place My Server Name at #15,156, within the top 64% of ranked servers.

Wipe data

On My Server Name, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

On My Server Name, when do wipes occur?

Too few wipes are on record for My Server Name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 28 days 1 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for My Server Name?

No gather rate is stated in the name of My Server Name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain My Server Name?

On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to My Server Name?

Connect with client.connect 194.85.239.86:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded