DWG RG-S15341Server sheetchecked 5d ago
Survivors 10x - Local Development
Offline 194.88.100.173:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Survivors 10x - Local Development, and is it up?
The current state of Survivors 10x - Local Development is offline, with the last sighting 5 days 11 hours ago. 0 of 96 hours up over the last 4 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.
In which location is Survivors 10x - Local Development hosted?
No region is published by Survivors 10x - Local Development. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 194.88.100.173:28015.
On which Rust version is Survivors 10x - Local Development running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Survivors 10x - Local Development. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Survivors 10x - Local Development?
No response from Survivors 10x - Local Development; the server was last seen 5 days 11 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does Survivors 10x - Local Development hold?
Over the last seven days, Survivors 10x - Local Development records #15,341 for player hours: the top 69% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on Survivors 10x - Local Development?
Survivors 10x - Local Development's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 8 days 22 hours ago.
Map and rules
What settings and rules apply on Survivors 10x - Local Development?
Survivors 10x - Local Development takes its gather rate from its name: 10x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Survivors 10x - Local Development loaded?
Survivors 10x - Local Development runs a procedural map, which the game generates.
Lists and filters
Where does Survivors 10x - Local Development appear among the Rust Graphs lists and filters?
On Rust Graphs, Survivors 10x - Local Development is placed in these lists: 10x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
On Survivors 10x - Local Development, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Survivors 10x - Local Development publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Survivors 10x - Local Development joined?
Connect with client.connect 194.88.100.173:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.