StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h158 Interval5 min Date27 OCT 2026

DWG RG-S16957Server sheetchecked 29d ago

myserver

Offline 194.9.239.155:28015 checked 29d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,957top 71%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on myserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 11:26 UTC30d ago 1 – running 0
Sat 26 Sep, 15:24 UTC31d ago 1 – 0.8 days 0
Fri 25 Sep, 16:14 UTC32d ago 1 – 1 days 0
Wed 23 Sep, 14:34 UTC34d ago 1 held half 2.1 days 1
Tue 22 Sep, 19:12 UTC34d ago 1 – 0.8 days 0
Thu 17 Sep, 19:34 UTC39d ago 1 halved by day 2 5 days 0
Wed 16 Sep, 12:54 UTC41d ago 1 – 1.3 days 0
Tue 15 Sep, 19:36 UTC41d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
802 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
57 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
118 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
459 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
282 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
214 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for myserver, and is it up?

myserver is offline at this moment; 29 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is myserver hosted?

There is no region published by myserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 194.9.239.155:28015 is its address.

On which Rust version is myserver running?

The platform is Windows and the version is Rust network protocol 2633 and build 163207 on myserver. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for myserver?

The latest refresh records myserver as offline, last seen 29 days 23 hours ago.

What rank has been recorded for myserver?

Player hours over seven days place myserver at #16,957, within the top 71% of ranked servers.

Wipe times

On myserver, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 2.

On myserver, when do wipes occur?

No next wipe can be predicted for myserver: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 30 days 7 hours ago.

Rules and settings

Which settings does myserver run, and what rules?

The name of myserver records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has myserver loaded?

A procedural map, generated by the game, is what myserver runs.

Lists and filters

Where does myserver appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry myserver are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on myserver?

Tags published by myserver, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is myserver joined?

Connect with client.connect 194.9.239.155:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded