StatusLive Servers online11,878 Players98,796 Populated3,935 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S4685Server sheetchecked 8m ago

[EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits

Online EU 195.154.155.72:28015 checked 8m ago

2x monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak 4
Rank#4,685top 21% · #1641 in EU
Last wipe7d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits
Fig. 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap5.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctFri 9 OctWed 7 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:02 UTC7d ago 6 – running 1
Fri 9 Oct, 09:38 UTC20d ago 4 halved by day 2 12.9 days 1
Wed 7 Oct, 10:21 UTC22d ago 4 – 2 days 2
Thu 1 Oct, 17:52 UTC FW27d ago 7 held half 5.7 days 0
Mon 28 Sep, 07:34 UTC31d ago 5 halved by day 2 3.4 days 0
Tue 22 Sep, 08:56 UTC37d ago 4 held half 5.9 days 3
Sat 12 Sep, 12:00 UTC47d ago 12 halved by day 4 9.9 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits online, and what uptime has been recorded?

At this moment [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits is online. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits show?

Average server fps over the last 48 hours is 128; the lowest was 94. Counted at its highest: 80,465 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,179 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits hosted?

The EU tag is how [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 195.154.155.72:28015 is its address.

On which Rust version is [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits running?

Rust network protocol 2635 and build 168909 on Linux: that is what [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?

At the last refresh, [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 4. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 0 players.

In the rankings, which position does [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits hold?

Across seven days, player hours give [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits #4,685 globally and #1,641 in Europe, a top 21% position among ranked servers.

Schedules

On [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits, what does the data show for wipe day?

An average of 5 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

What wipe schedule has been recorded for [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?

At [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 7 days 9 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?

[EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

What is the map for [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?

Seed 1337 and size 3,500 define the procedural map [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Wild Rust Reborn.

Lists and filters

On Rust Graphs, which lists and filters contain [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?

On Rust Graphs, [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?

Tags published by [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits joined?

Connect with client.connect 195.154.155.72:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://wildrust.fr.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded