StatusLive Servers online11,700 Players43,056 Populated3,055 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S8420Server sheetchecked 5d ago

My Server Name

Offline 195.170.198.35:28015 checked 5d ago

Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#8,420top 38%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:43 UTC6d ago 1 – running 1
Mon 19 Oct, 16:27 UTC9d ago 1 held half 3.1 days 1
Mon 19 Oct, 10:23 UTC9d ago 1 – 0.3 days 1
Sat 17 Oct, 09:45 UTC11d ago 1 – 2 days 1
Fri 16 Oct, 22:53 UTC12d ago 1 – 0.5 days 0
Mon 12 Oct, 05:39 UTC16d ago 1 – 4.7 days 1
Sun 11 Oct, 19:08 UTC17d ago 1 – 0.4 days 0
Thu 8 Oct, 10:39 UTC20d ago 1 held half 3.4 days 0
Fri 2 Oct, 08:01 UTC26d ago 1 held half 6.1 days 1
Wed 30 Sep, 14:00 UTC28d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Server Name, and is it up?

Last seen 5 days 10 hours ago; right now My Server Name is offline. 11 of 168 hours up over the last 7 full days, which is 7% of the time. First seen by Rust Graphs on 22 September 2026.

What location is recorded for My Server Name?

There is no region published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 195.170.198.35:28015.

What Rust version is recorded for My Server Name?

Rust network protocol 2635 and build 168909 on Windows: that is what My Server Name runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on My Server Name?

My Server Name is not responding at the latest refresh; the last record of it online is 5 days 10 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is My Server Name placed?

Over the last seven days, My Server Name records #8,420 for player hours: the top 38% of all ranked servers.

Schedules

What happens on My Server Name on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for My Server Name?

No next wipe can be predicted for My Server Name: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 5 hours ago.

Rules and settings

Which rules and settings are recorded for My Server Name?

Gather rate for My Server Name: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is My Server Name played?

My Server Name runs a procedural map, which the game generates.

Filters

Where does My Server Name appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Server Name: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on My Server Name?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags My Server Name publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to My Server Name?

Connect with client.connect 195.170.198.35:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded