StatusLive Servers online11,619 Players31,668 Populated2,750 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S5971Server sheetchecked 12m ago

RA TEST

Online 195.18.27.46:35500 checked 12m ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#5,971top 27%
Last wipe1d agoweekly schedule
Next wipe5d 16hTue 3 Nov, 21:51 UTC
Fig. 1

Players

AveragePeakWipe
0123406:0015:0000:0009:0019:0004:00Wiped Tue 27 Oct, 21:51 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on RA TEST
Fig. 2

Server performance

Server fpsWipe
01020304006:0015:0000:0009:0019:0004:00Wiped Tue 27 Oct, 21:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct15 Oct22 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 21:51 UTC, in 5d 16h. Its weekly schedule tag · low confidence

usual gap5.2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  1. 5d 16hTue 3 Nov, 21:51 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 12d 16hTue 10 Nov, 21:51 UTC
  4. 19d 16hTue 17 Nov, 21:51 UTC
  5. 26d 16hTue 24 Nov, 21:51 UTC
  6. 33d 16hTue 1 Dec, 21:51 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 40d 16hTue 8 Dec, 21:51 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:51 UTC1d ago – – running 0
Sat 24 Oct, 18:02 UTC4d ago 1 halved by day 1 3.2 days 0
Mon 19 Oct, 12:46 UTC9d ago – – 5.2 days 0
Thu 15 Oct, 19:27 UTC13d ago 1 held half 3.7 days 0
Wed 7 Oct, 13:15 UTC21d ago 4 halved by day 3 8.3 days 0
Fri 18 Sep, 12:44 UTC40d ago 7+4 queue halved by day 3 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is RA TEST online, and what uptime has been recorded?

At this moment RA TEST is online. About 24 hours ago is when it last restarted, measured from the uptime it reports. 106 of 168 hours up over the last 7 full days, which is 63% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of RA TEST show?

The last 48 hours give an average of 30 server fps and a floor of 29. Counted at its highest: 98,790 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,914 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RA TEST?

A region is not published by RA TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 195.18.27.46:35500.

On which Rust version is RA TEST running?

On Windows, RA TEST runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on RA TEST?

At the last refresh, RA TEST recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 3 players.

In the rankings, which position does RA TEST hold?

Within the top 27% of all ranked servers: RA TEST at #5,971 for player hours, seven days recorded.

Wipe times

What is recorded on RA TEST on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 25% of its recent wipes. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for RA TEST?

Its tag is followed for the prediction: too few of RA TEST's wipes are on record to confirm the schedule. It is due to wipe next on Tuesday 3 November at 21:51 UTC. The world it runs now was made 31 hours ago. The tags state a weekly wipe schedule.

Rules and settings

What settings and rules apply on RA TEST?

The name of RA TEST records no gather rate. 16 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is RA TEST played?

Seed 1384870952 and size 3,250 define the procedural map RA TEST generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

Where does RA TEST appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RA TEST: Modded Rust servers and Rust tutorial servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

On RA TEST, what is meant by each tag?

The game's server browser reads these tags from RA TEST: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; modded (Modded): The game is changed by plugins or settings; the listing is Modded; oxidation (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join RA TEST?

In Rust, press F1 and type client.connect 195.18.27.46:35500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://rustaria.tech/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,^t,gmvanilla,cs168909,ts16,^o^z,oxidation,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 player slots.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

oxidation
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded