StatusLive Servers online11,737 Players52,840 Populated3,354 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S2148Server sheetchecked 12m ago

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events

Online 195.18.27.81:35553 checked 12m ago

1x biweekly wipes moddedoxidepve
Connect
Players now 0/ 150 0% full
7-day average2peak 8
Rank#2,148top 10%
Last wipe13d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on [PVE-PVP] Uncharted Island...
Fig. 2

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 14d 15hThu 12 Nov, 15:24 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 42d 15hThu 10 Dec, 15:24 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:24 UTC13d ago 12 – running 4
Thu 1 Oct, 18:20 UTC FW27d ago 7 held half 13.9 days 2
Thu 17 Sep, 15:15 UTC41d ago 14 halved by day 11 14.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, and is it up?

Right now, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is recorded as online. About 19 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events perform, as measured?

180 server fps on average over the last 48 hours, and never under 25. Counted at its highest: 122,557 entities, buildings, deployables and the rest of the world included. 4,857 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events hosted?

There is no region published by [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 195.18.27.81:35553.

What Rust version is recorded for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

Rust network protocol 2635 and build 168909 on Windows: that is what [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

At the last refresh, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events recorded 0 players across 150 slots. Averaged across seven days, the player count is 2, with a peak of 8. The 48-hour peak falls at 18:00 UTC, averaging 7 players.

Against other Rust servers, where is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events placed?

Player hours over seven days place [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events at #2,148, within the top 10% of ranked servers.

Wipe times

What is recorded on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events on wipe day?

An average of 11 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 11.

On [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, when do wipes occur?

Wipes at [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events take place every 4 weeks on Thursday at 15:24 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 8 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

Which rules and settings are recorded for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

1x gather is stated in the name of [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

Seed 877712140 and size 4,500 define the procedural map [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The Rust Graphs lists that carry [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

On [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, what is meant by each tag?

The game's server browser reads these tags from [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

Connect with client.connect 195.18.27.81:35553: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at http://uncharted.gamestores.app.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players Slots: 150.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded