StatusLive Servers online11,784 Players66,602 Populated3,516 Wiped · 3 h198 Interval5 min Date29 OCT 2026

DWG RG-S13798Server sheetchecked 24d ago

SHT00RM

Offline 195.181.173.202:28015 checked 24d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,798top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SHT00RM
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:38 UTC25d ago 1 – running 0
Thu 1 Oct, 06:31 UTC28d ago 1 halved by day 1 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
523 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
385 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
48 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
51 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
161 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is SHT00RM online, and what uptime has been recorded?

SHT00RM is offline at this moment; 24 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 1 October 2026.

In which location is SHT00RM hosted?

A region is not published by SHT00RM. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 195.181.173.202:28015.

On which Rust version is SHT00RM running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on SHT00RM. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on SHT00RM?

The latest refresh records SHT00RM as offline, last seen 24 days 19 hours ago.

Against other Rust servers, where is SHT00RM placed?

Over the last seven days, SHT00RM records #13,798 for player hours: the top 61% of all ranked servers.

Wipe data

What happens on SHT00RM on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on SHT00RM?

Too few wipes are on record for SHT00RM to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 19 hours ago.

Rules and settings

Which rules and settings are recorded for SHT00RM?

No gather rate is stated in the name of SHT00RM. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is SHT00RM played?

SHT00RM runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain SHT00RM?

The Rust Graphs lists that carry SHT00RM are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on SHT00RM?

Tags published by SHT00RM, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to SHT00RM?

Enter client.connect 195.181.173.202:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded