StatusLive Servers online11,789 Players63,543 Populated3,532 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S15495Server sheetchecked 19d ago

ramazan

Offline 195.19.124.217:28015 checked 19d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#15,495top 70%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ramazan
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:46 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
476 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
280 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
39 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
88 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
111 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is ramazan online, and what uptime has been recorded?

ramazan is offline at this moment; 19 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 8 October 2026.

In which location is ramazan hosted?

There is no region published by ramazan. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 195.19.124.217:28015.

On which Rust version is ramazan running?

Rust network protocol 2634 and build 167231 on Windows: that is what ramazan runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on ramazan?

ramazan is not responding at the latest refresh; the last record of it online is 19 days 19 hours ago.

In the rankings, which position does ramazan hold?

Over the last seven days, ramazan records #15,495 for player hours: the top 70% of all ranked servers.

Schedules

What is recorded on ramazan on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On ramazan, when do wipes occur?

ramazan's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 19 days 20 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for ramazan?

The name of ramazan records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for ramazan?

A procedural map, generated by the game, is what ramazan runs.

Lists and filters

On Rust Graphs, which lists and filters contain ramazan?

On Rust Graphs, ramazan is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ramazan, what is meant by each tag?

Tags published by ramazan, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to ramazan?

Enter client.connect 195.19.124.217:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded