StatusLive Servers online11,842 Players74,292 Populated3,699 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S14996Server sheetchecked 12m ago

Just Play [vin]

Online 195.206.233.220:28015 checked 12m ago

Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,996top 67%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Just Play [vin]
Fig. 2

Server performance

0510152014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.3 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 13:23 UTC10d ago 0 – running 0
Fri 2 Oct, 07:17 UTC27d ago 1 halved by day 1 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
575 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
413 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
78 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
74 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
188 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Just Play [vin] online, and what uptime has been recorded?

Just Play [vin] is up at this moment. The uptime it reports puts the last restart at about 6 days 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Just Play [vin] stable in the figures recorded?

9 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 69,626 entities, buildings, deployables and the rest of the world included. 3,001 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Just Play [vin] hosted?

No region is published by Just Play [vin]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 195.206.233.220:28015.

What Rust version is recorded for Just Play [vin]?

Rust network protocol 2635 and build 168909 on Windows: that is what Just Play [vin] runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Just Play [vin]?

Current player count on Just Play [vin]: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 0 players.

In the rankings, which position does Just Play [vin] hold?

Over the last seven days, Just Play [vin] records #14,996 for player hours: the top 67% of all ranked servers.

Schedules

What happens on Just Play [vin] on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Just Play [vin]?

Too few wipes are on record for Just Play [vin] to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 10 days ago the current world was made.

Settings

Which rules and settings are recorded for Just Play [vin]?

The name of Just Play [vin] records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Just Play [vin] played?

Just Play [vin] runs a procedural map of size 3,500 with seed 166863296, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Just Play [vin]?

These Rust Graphs lists include Just Play [vin]: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Just Play [vin]?

Tags published by Just Play [vin], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Just Play [vin] joined?

Enter client.connect 195.206.233.220:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded