StatusLive Servers online11,618 Players41,512 Populated2,918 Wiped · 3 h145 Interval5 min Date30 OCT 2026

DWG RG-S15441Server sheetchecked 17d ago

gen-timing-test

Offline 195.213.66.4:28215 checked 17d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on gen-timing-test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:59 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is gen-timing-test online, and what uptime has been recorded?

Last seen 17 days 6 hours ago; right now gen-timing-test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What location is recorded for gen-timing-test?

No region is published by gen-timing-test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 195.213.66.4:28215.

On which Rust version is gen-timing-test running?

On Linux, gen-timing-test runs Rust network protocol 2634 and build 167584. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on gen-timing-test?

No response from gen-timing-test; the server was last seen 17 days 6 hours ago.

In the rankings, which position does gen-timing-test hold?

Player hours over seven days place gen-timing-test at #15,441, within the top 71% of ranked servers.

Wipe data

On gen-timing-test, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for gen-timing-test?

Too few wipes are on record for gen-timing-test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 6 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for gen-timing-test?

Gather rate for gen-timing-test: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for gen-timing-test?

A procedural map, generated by the game, is what gen-timing-test runs.

Tags

On Rust Graphs, which lists and filters contain gen-timing-test?

The Rust Graphs lists that carry gen-timing-test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on gen-timing-test?

The game's server browser reads these tags from gen-timing-test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): Build: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join gen-timing-test?

Connect with client.connect 195.213.66.4:28215: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build Build: 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded