DWG RG-S13253Server sheetchecked 41d ago
nameserver
Offline 195.49.149.64:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is nameserver, and is it online now?
Last seen 41 days 13 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for nameserver?
No region is published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 195.49.149.64:28015.
What Rust version is recorded for nameserver?
On Windows, nameserver runs Rust network protocol 2633 and build 163207. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on nameserver?
nameserver is not responding at the latest refresh; the last record of it online is 41 days 13 hours ago.
What rank has been recorded for nameserver?
Player hours over seven days place nameserver at #13,253, within the top – of ranked servers.
Wipe times
What wipe schedule has been recorded for nameserver?
nameserver's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 53 days 14 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for nameserver?
Gather rate for nameserver: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is nameserver played?
A procedural map, generated by the game, is what nameserver runs.
Filters
Where does nameserver appear among the Rust Graphs lists and filters?
These Rust Graphs lists include nameserver: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to nameserver?
Connect with client.connect 195.49.149.64:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp15
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.