StatusLive Servers online11,908 Players102,404 Populated3,970 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S14532Server sheetchecked 31d ago

ServerName

Offline 195.62.24.228:28015 checked 31d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,532top 61%
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 18:21 UTC42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
346 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
445 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
980 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
53 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
991 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
45 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is ServerName, and is it online now?

The current state of ServerName is offline, with the last sighting 31 days 21 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 September 2026.

What location is recorded for ServerName?

There is no region published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 195.62.24.228:28015.

On which Rust version is ServerName running?

Rust network protocol 2633 and build 165217 on Windows: that is what ServerName runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for ServerName?

No response from ServerName; the server was last seen 31 days 21 hours ago.

Against other Rust servers, where is ServerName placed?

Over the last seven days, ServerName records #14,532 for player hours: the top 61% of all ranked servers.

Wipe data

What happens on ServerName on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On ServerName, when do wipes occur?

Too few wipes are on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 42 days 23 hours ago.

Settings

Which settings does ServerName run, and what rules?

The name of ServerName records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for ServerName?

ServerName runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain ServerName?

These Rust Graphs lists include ServerName: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ServerName, what is meant by each tag?

Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to ServerName?

Enter client.connect 195.62.24.228:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded