DWG RG-S13273Server sheetchecked 40d ago
TEST
Offline 195.78.100.186:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is TEST online, and what uptime has been recorded?
Last seen 40 days 12 hours ago; right now TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.
What location is recorded for TEST?
There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 195.78.100.186:28015.
What Rust version is recorded for TEST?
Rust network protocol 2633 and build 164530 on Windows: that is what TEST runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on TEST?
TEST is not responding at the latest refresh; the last record of it online is 40 days 12 hours ago.
What rank has been recorded for TEST?
Within the top – of all ranked servers: TEST at #13,273 for player hours, seven days recorded.
Schedules
On TEST, when do wipes occur?
TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 40 days 14 hours ago.
Map and rules
Which rules and settings are recorded for TEST?
No gather rate is stated in the name of TEST. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for TEST?
TEST runs a procedural map, which the game generates.
Lists and filters
Where does TEST appear among the Rust Graphs lists and filters?
On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to TEST?
Enter client.connect 195.78.100.186:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.