StatusLive Servers online11,834 Players79,225 Populated3,875 Wiped · 3 h157 Interval5 min Date27 OCT 2026

DWG RG-S14483Server sheetchecked 19d ago

Name of Server as Shown on the Client Server List

Offline 196.210.21.76:28015 checked 19d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,483top 66%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
669 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
52 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
95 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
393 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
192 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
167 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

Name of Server as Shown on the Client Server List is offline at this moment; 19 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 8 October 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 196.210.21.76:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 167321 on Windows: that is what Name of Server as Shown on the Client Server List runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 19 days 1 hours ago.

In the rankings, which position does Name of Server as Shown on the Client Server List hold?

Player hours over seven days place Name of Server as Shown on the Client Server List at #14,483, within the top 66% of ranked servers.

Wipe data

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

The record of Name of Server as Shown on the Client Server List's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 19 days 3 hours ago.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Lists and filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167321 (Build): The game build is 167321; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Name of Server as Shown on the Client Server List?

Connect with client.connect 196.210.21.76:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167321,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167321
Build The game build is 167321.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded