DWG RG-S10547Server sheetchecked 9m ago
Shadowhunter 10X PVP
Online 196.216.133.238:29004 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:47 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Shadowhunter 10X PVP online, and what uptime has been recorded?
At this moment Shadowhunter 10X PVP is online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 163 of 168 hours up, 97% of the time. First seen by Rust Graphs on 13 September 2026.
How does Shadowhunter 10X PVP perform, as measured?
The last 48 hours give an average of 179 server fps and a floor of 124. Counted at its highest: 69,712 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,598 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Shadowhunter 10X PVP?
No region is published by Shadowhunter 10X PVP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 196.216.133.238:29004 is its address.
What Rust version is recorded for Shadowhunter 10X PVP?
On Windows, Shadowhunter 10X PVP runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Shadowhunter 10X PVP?
0 of 100 slots on Shadowhunter 10X PVP are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does Shadowhunter 10X PVP hold?
Player hours over seven days place Shadowhunter 10X PVP at #10,547, within the top 47% of ranked servers.
Wipe times
What happens on Shadowhunter 10X PVP on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 12 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Shadowhunter 10X PVP?
The force wipe is the only wipe at Shadowhunter 10X PVP, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 10 hours ago the current world was made.
Settings
Which rules and settings are recorded for Shadowhunter 10X PVP?
10x gather is stated in the name of Shadowhunter 10X PVP. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Shadowhunter 10X PVP loaded?
Seed 22522179 and size 3,500 define the procedural map Shadowhunter 10X PVP generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Shadowhunter 10X PVP?
These Rust Graphs lists include Shadowhunter 10X PVP: 10x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meaning is attached to each tag on Shadowhunter 10X PVP?
Tags published by Shadowhunter 10X PVP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Shadowhunter 10X PVP?
Enter client.connect 196.216.133.238:29004 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.