StatusLive Servers online11,795 Players71,386 Populated3,684 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 3d ago

OTCHO

Offline 197.200.252.1:28015 checked 3d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 67 on average
26 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 60 on average
53 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average
10 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
6 / 100
05
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
10 / 200
06
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
10 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for OTCHO, and is it up?

The current state of OTCHO is offline, with the last sighting 3 days 10 hours ago. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. On 25 October 2026 is when Rust Graphs first saw it.

What location is recorded for OTCHO?

A region is not published by OTCHO. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 197.200.252.1:28015 is its address.

What Rust version is recorded for OTCHO?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on OTCHO. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on OTCHO?

OTCHO is not responding at the latest refresh; the last record of it online is 3 days 10 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for OTCHO?

Within the top 69% of all ranked servers: OTCHO at #15,348 for player hours, seven days recorded. Within the quad group it places #626.

Wipe times

What wipe schedule has been recorded for OTCHO?

Too few wipes are on record for OTCHO to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 10 hours ago.

Map and rules

Which rules and settings are recorded for OTCHO?

The name of OTCHO records no gather rate. A group tops out at 4 players (quad). It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has OTCHO loaded?

A procedural map, generated by the game, is what OTCHO runs.

Filters

Where does OTCHO appear among the Rust Graphs lists and filters?

These Rust Graphs lists include OTCHO: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

On OTCHO, what is meant by each tag?

Tags published by OTCHO, and read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): 50 player slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join OTCHO?

Enter client.connect 197.200.252.1:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players 50 player slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded