StatusLive Servers online11,844 Players83,167 Populated3,755 Wiped · 3 h280 Interval5 min Date29 OCT 2026

DWG RG-S15426Server sheetchecked 16d ago

OTCHO

Offline 197.202.163.198:28015 checked 16d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,426top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers, and #603 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 66 on average
125 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
40 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
22 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
0 / 100
05
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
7 / 200
06
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
7 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is OTCHO online, and what uptime has been recorded?

Last seen 16 days 12 hours ago; right now OTCHO is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 12 October 2026.

In which location is OTCHO hosted?

No region is published by OTCHO. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 197.202.163.198:28015 is its address.

On which Rust version is OTCHO running?

On Linux, OTCHO runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for OTCHO?

OTCHO is not responding at the latest refresh; the last record of it online is 16 days 12 hours ago.

Against other Rust servers, where is OTCHO placed?

Player hours over seven days place OTCHO at #15,426, within the top 71% of ranked servers. #603 against other quad servers.

Schedules

What wipe schedule has been recorded for OTCHO?

Too few wipes are on record for OTCHO to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 3 hours ago the current world was made.

Settings

Which settings does OTCHO run, and what rules?

Gather rate for OTCHO: not stated in the name. 4 players per group at most (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has OTCHO loaded?

A procedural map, generated by the game, is what OTCHO runs.

Tags

On Rust Graphs, which lists and filters contain OTCHO?

These Rust Graphs lists include OTCHO: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

On OTCHO, what is meant by each tag?

gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags OTCHO publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is OTCHO joined?

Connect with client.connect 197.202.163.198:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slots: 50.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded