DWG RG-S15426Server sheetchecked 16d ago
OTCHO
Offline 197.202.163.198:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #603 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is OTCHO online, and what uptime has been recorded?
Last seen 16 days 12 hours ago; right now OTCHO is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 12 October 2026.
In which location is OTCHO hosted?
No region is published by OTCHO. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 197.202.163.198:28015 is its address.
On which Rust version is OTCHO running?
On Linux, OTCHO runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for OTCHO?
OTCHO is not responding at the latest refresh; the last record of it online is 16 days 12 hours ago.
Against other Rust servers, where is OTCHO placed?
Player hours over seven days place OTCHO at #15,426, within the top 71% of ranked servers. #603 against other quad servers.
Schedules
What wipe schedule has been recorded for OTCHO?
Too few wipes are on record for OTCHO to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 3 hours ago the current world was made.
Settings
Which settings does OTCHO run, and what rules?
Gather rate for OTCHO: not stated in the name. 4 players per group at most (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has OTCHO loaded?
A procedural map, generated by the game, is what OTCHO runs.
Tags
On Rust Graphs, which lists and filters contain OTCHO?
These Rust Graphs lists include OTCHO: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
On OTCHO, what is meant by each tag?
gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags OTCHO publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is OTCHO joined?
Connect with client.connect 197.202.163.198:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4
Game
gmsoftcore
mp50
ts4
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.