StatusLive Servers online11,898 Players102,212 Populated3,932 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S15385Server sheetchecked 9d ago

OTCHO

Offline 197.203.39.97:28015 checked 9d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,385top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 66 on average
62 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
39 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
16 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
1 / 100
05
[红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
7 / 200
06
[红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
7 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for OTCHO, and is it up?

The current state of OTCHO is offline, with the last sighting 9 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 October 2026.

What location is recorded for OTCHO?

No region is published by OTCHO. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 197.203.39.97:28015 is its address.

On which Rust version is OTCHO running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on OTCHO. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on OTCHO?

No response from OTCHO; the server was last seen 9 days 2 hours ago.

In the rankings, which position does OTCHO hold?

Over the last seven days, OTCHO records #15,385 for player hours: the top 70% of all ranked servers. #629 against other quad servers.

Wipe times

Which times and days are wipes plotted at on OTCHO?

The record of OTCHO's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 6 hours ago the current world was made.

Map and rules

Which settings does OTCHO run, and what rules?

Gather rate for OTCHO: not stated in the name. Groups: 4 players maximum (quad). It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has OTCHO loaded?

OTCHO runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain OTCHO?

On Rust Graphs, OTCHO is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meaning is attached to each tag on OTCHO?

gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): 50 player slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags OTCHO publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to OTCHO?

Connect with client.connect 197.203.39.97:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players 50 player slots.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded