StatusLive Servers online11,658 Players32,604 Populated2,794 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 15m ago

IDM Test Server

Online 198.133.237.51:28096 checked 15m ago

oxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on IDM Test Server
Fig. 2

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:28 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
144 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
118 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
17 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
34 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for IDM Test Server, and is it up?

Right now, IDM Test Server is recorded as online. The uptime it reports puts the last restart at about 10 days 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does IDM Test Server perform, as measured?

Average server fps over the last 48 hours is 233; the lowest was 219. Counted at its highest: 13,236 entities, buildings, deployables and the rest of the world included. Memory use peaked at 8,215 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for IDM Test Server?

No region is published by IDM Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 198.133.237.51:28096 is its address.

On which Rust version is IDM Test Server running?

Rust network protocol 2634 and build 167781 on Linux: that is what IDM Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for IDM Test Server?

0 of 100 slots on IDM Test Server are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for IDM Test Server?

Over the last seven days, IDM Test Server records #15,349 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on IDM Test Server on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for IDM Test Server?

IDM Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 5 hours ago.

Map and rules

Which rules and settings are recorded for IDM Test Server?

Gather rate for IDM Test Server: not stated in the name. 15 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for IDM Test Server?

IDM Test Server runs a procedural map of size 2,000 with seed 435416541, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does IDM Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include IDM Test Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on IDM Test Server?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts15 (Group limit): Teams hold no more than 15; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags IDM Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join IDM Test Server?

In Rust, press F1 and type client.connect 198.133.237.51:28096 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts15,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts15
Group limit Teams hold no more than 15.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded