StatusLive Servers online11,629 Players51,128 Populated3,120 Wiped · 3 h116 Interval5 min Date30 OCT 2026

DWG RG-S14150Server sheetchecked 46d ago

| DEV HEAVEN | NO EAC |

Offline 198.244.164.192:25599 checked 46d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#14,150no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on | DEV HEAVEN | NO EAC |
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 80 on average
158 / 250
02 24 / 150
03
Rustico 3groups of 5 · 10 on average
0 / 100
04
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average
7 / 200
05
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
1 / 200
06
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average
2 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for | DEV HEAVEN | NO EAC |, and is it up?

The current state of | DEV HEAVEN | NO EAC | is offline, with the last sighting 46 days 5 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is | DEV HEAVEN | NO EAC | hosted?

No region is published by | DEV HEAVEN | NO EAC |. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 198.244.164.192:25599.

On which Rust version is | DEV HEAVEN | NO EAC | running?

On Linux, | DEV HEAVEN | NO EAC | runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on | DEV HEAVEN | NO EAC |?

| DEV HEAVEN | NO EAC | is not responding at the latest refresh; the last record of it online is 46 days 5 hours ago.

Against other Rust servers, where is | DEV HEAVEN | NO EAC | placed?

Over the last seven days, | DEV HEAVEN | NO EAC | records #14,150 for player hours: the top – of all ranked servers.

Wipe times

What wipe schedule has been recorded for | DEV HEAVEN | NO EAC |?

| DEV HEAVEN | NO EAC |'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 54 days 21 hours ago the current world was made.

Settings

Which settings does | DEV HEAVEN | NO EAC | run, and what rules?

No gather rate is stated in the name of | DEV HEAVEN | NO EAC |. The group limit is 6 players. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

What is the map for | DEV HEAVEN | NO EAC |?

A procedural map, generated by the game, is what | DEV HEAVEN | NO EAC | runs.

Filters

On Rust Graphs, which lists and filters contain | DEV HEAVEN | NO EAC |?

On Rust Graphs, | DEV HEAVEN | NO EAC | is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on | DEV HEAVEN | NO EAC |?

The game's server browser reads these tags from | DEV HEAVEN | NO EAC |: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts6 (Group limit): Teams hold no more than 6; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join | DEV HEAVEN | NO EAC |?

Enter client.connect 198.244.164.192:25599 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts6,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts6
Group limit Teams hold no more than 6.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded