DWG RG-S14677Server sheetchecked 15m ago
[UA] PVE Server
Online 198.244.225.27:25638 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:27 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [UA] PVE Server, and is it up?
At this moment [UA] PVE Server is online. About 22 minutes ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does [UA] PVE Server perform, as measured?
The last 48 hours give an average of 104 server fps and a floor of 84. Counted at its highest: 121,290 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,049 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [UA] PVE Server?
There is no region published by [UA] PVE Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 198.244.225.27:25638.
What Rust version is recorded for [UA] PVE Server?
Rust network protocol 2635 and build 168909 on Linux: that is what [UA] PVE Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on [UA] PVE Server?
At the last refresh, [UA] PVE Server recorded 0 players across 5 slots. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for [UA] PVE Server?
Within the top 66% of all ranked servers: [UA] PVE Server at #14,677 for player hours, seven days recorded.
Wipe times
What happens on [UA] PVE Server on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on [UA] PVE Server?
The record of [UA] PVE Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 2 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for [UA] PVE Server?
No gather rate is stated in the name of [UA] PVE Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is [UA] PVE Server played?
Size 4,500 with seed 1353797498: that is the procedural map [UA] PVE Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does [UA] PVE Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [UA] PVE Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On [UA] PVE Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags [UA] PVE Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is [UA] PVE Server joined?
In Rust, press F1 and type client.connect 198.244.225.27:25638 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.