DWG RG-S7011Server sheetchecked 9m ago
Shut Up & Rust
Online 198.27.75.119:27215 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 23:23 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 04:00 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 02:04 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 01:16 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:10 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 22:01 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 00:42 UTC5d ago | 2 | held half | 2.9 days | 0 |
| Fri 23 Oct, 05:49 UTC6d ago | 1 | – | 0.8 days | 0 |
Similar servers
Quick answers
Recorded details
What uptime is recorded for Shut Up & Rust, and is it up?
At this moment Shut Up & Rust is online. Counted from its reported uptime, the last restart was about 17 hours ago. For the last 5 full days the record is 119 of 120 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.
What does the recorded performance of Shut Up & Rust show?
213 server fps on average over the last 48 hours, and never under 145. Counted at its highest: 135,496 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,846 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Shut Up & Rust?
There is no region published by Shut Up & Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 198.27.75.119:27215.
On which Rust version is Shut Up & Rust running?
Rust network protocol 2635 and build 168909 on Linux: that is what Shut Up & Rust runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Shut Up & Rust?
At the last refresh, Shut Up & Rust recorded 0 players across 10 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 02:00 UTC, averaging 1 players.
Against other Rust servers, where is Shut Up & Rust placed?
Player hours over seven days place Shut Up & Rust at #7,011, within the top 31% of ranked servers.
Schedules
Which times and days are wipes plotted at on Shut Up & Rust?
No wipe schedule is kept for Shut Up & Rust. The world is replaced every few hours, and such resets are not wipes.
Map and rules
Which rules and settings are recorded for Shut Up & Rust?
No gather rate is stated in the name of Shut Up & Rust. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Community is its tab in the server browser. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is off: that is Valve's anti-cheat.
On which map is Shut Up & Rust played?
Seed 350167189 and size 3,500 define the procedural map Shut Up & Rust generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Shut Up & Rust appear among the Rust Graphs lists and filters?
On Rust Graphs, Shut Up & Rust is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on Shut Up & Rust?
Tags published by Shut Up & Rust, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Shut Up & Rust?
In Rust, press F1 and type client.connect 198.27.75.119:27215 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.