StatusLive Servers online11,629 Players51,128 Populated3,120 Wiped · 3 h116 Interval5 min Date30 OCT 2026

DWG RG-S7380Server sheetchecked 12m ago

PvE | Scarce Loot | Survival

Online 198.37.123.150:10010 checked 12m ago

vanillapve
Connect
Players now 0/ 65 0% full
7-day average0peak 1
Rank#7,380top 33%
Last wipe28d agono schedule published
Next wipe6d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75109:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on PvE | Scarce Loot | Survival
Fig. 2

Server performance

025507510009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 10hThu 5 Nov, 19:00 UTCFW
  2. 34d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average
8 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average
16 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 29 on average
5 / 200
04
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
25 / 200
05 5 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
14 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is PvE | Scarce Loot | Survival, and is it online now?

Right now, PvE | Scarce Loot | Survival is recorded as online. About 1 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

Is PvE | Scarce Loot | Survival stable in the figures recorded?

The last 48 hours give an average of 81 server fps and a floor of 70. Counted at its highest: 95,179 entities, buildings, deployables and the rest of the world included. 2,337 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is PvE | Scarce Loot | Survival hosted?

There is no region published by PvE | Scarce Loot | Survival. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 198.37.123.150:10010.

What Rust version is recorded for PvE | Scarce Loot | Survival?

Rust network protocol 2635 and build 168909 on Linux: that is what PvE | Scarce Loot | Survival runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for PvE | Scarce Loot | Survival?

At the last refresh, PvE | Scarce Loot | Survival recorded 0 players across 65 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.

In the rankings, which position does PvE | Scarce Loot | Survival hold?

Player hours over seven days place PvE | Scarce Loot | Survival at #7,380, within the top 33% of ranked servers.

Wipe times

On PvE | Scarce Loot | Survival, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. At 28 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on PvE | Scarce Loot | Survival?

Once a month, with the force wipe, is when PvE | Scarce Loot | Survival wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 14 hours ago the current world was made.

Settings

What settings and rules apply on PvE | Scarce Loot | Survival?

Gather rate for PvE | Scarce Loot | Survival: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. It appears under Community in the server browser. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for PvE | Scarce Loot | Survival?

PvE | Scarce Loot | Survival runs a procedural map of size 4,000 with seed 1689461302, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does PvE | Scarce Loot | Survival appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry PvE | Scarce Loot | Survival are: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

On PvE | Scarce Loot | Survival, what is meant by each tag?

The game's server browser reads these tags from PvE | Scarce Loot | Survival: gmrust (Game mode): Standard survival, as Rust plays; mp65 (Max players): The slot count is 65; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is PvE | Scarce Loot | Survival joined?

Connect with client.connect 198.37.123.150:10010: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://scarcity.rusters.io/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp65,ptrak,$r?,v2635,^p,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp65
Max players The slot count is 65.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded