DWG RG-S15349Server sheetchecked 11m ago
LinuxGSM
Online 198.44.49.134:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:08 UTC13d ago | 1 | – | running | 0 |
| Mon 12 Oct, 03:33 UTC16d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Sun 4 Oct, 06:28 UTC24d ago | 1 | held half | 7.9 days | 0 |
| Thu 1 Oct, 18:21 UTC FW27d ago | 1 | held half | 2.5 days | 0 |
| Sun 27 Sep, 05:14 UTC31d ago | 1 | held half | 4.5 days | 0 |
| Thu 24 Sep, 05:18 UTC34d ago | 1 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LinuxGSM online, and what uptime has been recorded?
LinuxGSM is up at this moment. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is LinuxGSM hosted?
A region is not published by LinuxGSM. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 198.44.49.134:28015.
On which Rust version is LinuxGSM running?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on LinuxGSM?
Current player count on LinuxGSM: 0, of 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does LinuxGSM hold?
Within the top 69% of all ranked servers: LinuxGSM at #15,349 for player hours, seven days recorded.
Schedules
What happens on LinuxGSM on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 80% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for LinuxGSM?
No next wipe can be predicted for LinuxGSM: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 5 hours ago.
Rules and settings
Which rules and settings are recorded for LinuxGSM?
Gather rate for LinuxGSM: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for LinuxGSM?
A procedural map, generated by the game, is what LinuxGSM runs.
Tags
Where does LinuxGSM appear among the Rust Graphs lists and filters?
On Rust Graphs, LinuxGSM is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On LinuxGSM, what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags LinuxGSM publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is LinuxGSM joined?
Connect with client.connect 198.44.49.134:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.