DWG RG-S3826Server sheetchecked 11m ago
Traveler's Rest
Online 199.127.62.149:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 00:13 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Traveler's Rest online, and what uptime has been recorded?
At this moment Traveler's Rest is online. About 5 days 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 141 of 168 hours up, 84% of the time. First seen by Rust Graphs on 13 September 2026.
How does Traveler's Rest perform, as measured?
Average server fps over the last 48 hours is 57; the lowest was 31. Counted at its highest: 98,636 entities, buildings, deployables and the rest of the world included. 4,349 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Traveler's Rest hosted?
No region is published by Traveler's Rest. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 199.127.62.149:28015.
On which Rust version is Traveler's Rest running?
Rust network protocol 2635 and build 168909 on Windows: that is what Traveler's Rest runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Traveler's Rest?
Current player count on Traveler's Rest: 1, of 30 slots. The seven-day mean is 1 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 2 players.
What rank has been recorded for Traveler's Rest?
Within the top 17% of all ranked servers: Traveler's Rest at #3,826 for player hours, seven days recorded.
Wipe times
On Traveler's Rest, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Traveler's Rest?
Too few wipes are on record for Traveler's Rest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 days 18 hours ago.
Map and rules
What settings and rules apply on Traveler's Rest?
Gather rate for Traveler's Rest: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for Traveler's Rest?
Traveler's Rest runs a procedural map of size 4,250 with seed 404629744, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Traveler's Rest?
On Rust Graphs, Traveler's Rest is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Traveler's Rest?
The game's server browser reads these tags from Traveler's Rest: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Traveler's Rest?
Connect with client.connect 199.127.62.149:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.