DWG RG-S16226Server sheetchecked 33d ago
Typical 2X
Offline 199.30.67.210:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 05:09 UTC38d ago | 1 | – | running | 0 |
| Sat 19 Sep, 21:09 UTC39d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Typical 2X, and is it up?
The current state of Typical 2X is offline, with the last sighting 33 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
What location is recorded for Typical 2X?
A region is not published by Typical 2X. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 199.30.67.210:28015 is its address.
On which Rust version is Typical 2X running?
Rust network protocol 2633 and build 165217 on Linux: that is what Typical 2X runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Typical 2X?
No response from Typical 2X; the server was last seen 33 days 20 hours ago.
What rank has been recorded for Typical 2X?
Player hours over seven days place Typical 2X at #16,226, within the top 71% of ranked servers.
Schedules
What happens on Typical 2X on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Typical 2X?
Typical 2X's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 38 days 21 hours ago.
Rules and settings
Which settings does Typical 2X run, and what rules?
Typical 2X takes its gather rate from its name: 2x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Typical 2X played?
Seed 1561417458 and size 3,500 define the procedural map Typical 2X generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Typical 2X appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Typical 2X are: Servers with a 2x gather rate and Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.
Which meaning is attached to each tag on Typical 2X?
The game's server browser reads these tags from Typical 2X: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Typical 2X?
Enter client.connect 199.30.67.210:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.