StatusLive Servers online11,699 Players38,680 Populated2,939 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S16226Server sheetchecked 33d ago

Typical 2X

Offline 199.30.67.210:28015 checked 33d ago

2x
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,226top 71%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Typical 2X
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 05:09 UTC38d ago 1 – running 0
Sat 19 Sep, 21:09 UTC39d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · no group limit · 2x · 70 on average
75 / 100
02
Atlas - 2X Monthly | JUST WIPED 29.10no group limit · 2x · 65 on average
64 / 100
03
MIRAGE RUST | Weekly 2x | 29.10no group limit · 2x · 64 on average
54 / 100
04
RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 29.10no group limit · 2x · 60 on average
53 / 100
05
[EU] Stevious 2x Main | Vanilla | 29.10EU · no group limit · 2x · 55 on average
58 / 100
06
Survivors.gg [ 2x Vanilla ] | JUST WIPED 29.10no group limit · 2x · 50 on average
65 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Typical 2X, and is it up?

The current state of Typical 2X is offline, with the last sighting 33 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

What location is recorded for Typical 2X?

A region is not published by Typical 2X. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 199.30.67.210:28015 is its address.

On which Rust version is Typical 2X running?

Rust network protocol 2633 and build 165217 on Linux: that is what Typical 2X runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Typical 2X?

No response from Typical 2X; the server was last seen 33 days 20 hours ago.

What rank has been recorded for Typical 2X?

Player hours over seven days place Typical 2X at #16,226, within the top 71% of ranked servers.

Schedules

What happens on Typical 2X on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Typical 2X?

Typical 2X's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 38 days 21 hours ago.

Rules and settings

Which settings does Typical 2X run, and what rules?

Typical 2X takes its gather rate from its name: 2x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Typical 2X played?

Seed 1561417458 and size 3,500 define the procedural map Typical 2X generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Typical 2X appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Typical 2X are: Servers with a 2x gather rate and Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Which meaning is attached to each tag on Typical 2X?

The game's server browser reads these tags from Typical 2X: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Typical 2X?

Enter client.connect 199.30.67.210:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded