StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S15478Server sheetchecked 36d ago

Typical 10X

Offline 199.30.67.210:28025 checked 36d ago

10x
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Typical 10X
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 07:29 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Frontier - EU 10x | No BPs | Kits | ShopEU · groups of 8+ · 10x · 4 on average
0 / 16
02
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 335 on average
548 / 600
03
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 176 on average
181 / 200
04
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 176 on average
186 / 250
05
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 146 on average
209 / 400
06
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average
140 / 175
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Typical 10X online, and what uptime has been recorded?

Last seen 36 days 23 hours ago; right now Typical 10X is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is Typical 10X hosted?

A region is not published by Typical 10X. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 199.30.67.210:28025.

On which Rust version is Typical 10X running?

Rust network protocol 2633 and build 164530 on Linux: that is what Typical 10X runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Typical 10X?

Typical 10X is not responding at the latest refresh; the last record of it online is 36 days 23 hours ago.

In the rankings, which position does Typical 10X hold?

Player hours over seven days place Typical 10X at #15,478, within the top 70% of ranked servers.

Wipe data

What happens on Typical 10X on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 11 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Typical 10X?

The record of Typical 10X's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 37 days 11 hours ago.

Settings

Which rules and settings are recorded for Typical 10X?

Typical 10X takes its gather rate from its name: 10x. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Typical 10X?

Typical 10X runs a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Typical 10X?

The Rust Graphs lists that carry Typical 10X are: 10x Rust servers, plotted and Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

On Typical 10X, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Typical 10X publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Typical 10X joined?

Enter client.connect 199.30.67.210:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded