StatusLive Servers online11,620 Players35,442 Populated2,860 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S16503Server sheetchecked 33d ago

typical TESTT

Offline 199.30.67.224:30000 checked 33d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#16,503top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on typical TESTT
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
199 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
176 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
18 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
100 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is typical TESTT online, and what uptime has been recorded?

Last seen 33 days 9 hours ago; right now typical TESTT is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

What location is recorded for typical TESTT?

No region is published by typical TESTT. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 199.30.67.224:30000.

On which Rust version is typical TESTT running?

Rust network protocol 2633 and build 165217 on Linux: that is what typical TESTT runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for typical TESTT?

No response from typical TESTT; the server was last seen 33 days 9 hours ago.

Against other Rust servers, where is typical TESTT placed?

Over the last seven days, typical TESTT records #16,503 for player hours: the top 71% of all ranked servers.

Wipe data

On typical TESTT, when do wipes occur?

The record of typical TESTT's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 35 days 2 hours ago the current world was made.

Rules and settings

What settings and rules apply on typical TESTT?

The name of typical TESTT records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for typical TESTT?

typical TESTT runs a procedural map, which the game generates.

Lists and filters

Where does typical TESTT appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry typical TESTT are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On typical TESTT, what is meant by each tag?

Tags published by typical TESTT, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join typical TESTT?

Enter client.connect 199.30.67.224:30000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded