StatusLive Servers online11,887 Players95,355 Populated4,090 Wiped · 3 h149 Interval5 min Date27 OCT 2026

DWG RG-S11484Server sheetchecked 15m ago

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS

Online 199.87.210.122:28015 checked 15m ago

2x moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,484top 52%
Last wipe23h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Mon 26 Oct, 19:32 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC...
Fig. 2

Server performance

Server fpsWipe
05010015020020:0005:0014:0023:0008:0017:00Wiped Mon 26 Oct, 19:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep6 Oct15 Oct21 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4.5

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:32 UTC23h ago – – running 0
Sun 25 Oct, 15:00 UTC2d ago 1 – 1.2 days 0
Wed 14 Oct, 20:47 UTC12d ago 1 halved by day 8 10.8 days 1
Wed 14 Oct, 04:37 UTC13d ago 1 – 0.7 days 0
Sun 27 Sep, 09:02 UTC30d ago 3 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 697 on average
933 / 1000
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 520 on average
752 / 800
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 340 on average
194 / 200
04
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average
43 / 100
05
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 312 on average
441 / 475
06
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 292 on average
163 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, and is it online now?

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is up at this moment. About 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS stable in the figures recorded?

Average server fps over the last 48 hours is 114; the lowest was 81. Counted at its highest: 74,629 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,427 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS hosted?

A region is not published by Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 199.87.210.122:28015 is its address.

What Rust version is recorded for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

Current player count on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 1 players.

What rank has been recorded for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

Over the last seven days, Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS records #11,484 for player hours: the top 52% of all ranked servers.

Wipe times

What happens on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 25 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 4.5.

On Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, when do wipes occur?

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 hours ago.

Settings

What settings and rules apply on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

The name records 2x gather for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS loaded?

Size 3,500 with seed 295700: that is the procedural map Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

These Rust Graphs lists include Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS: Servers with a 2x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Which meaning is attached to each tag on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

Tags published by Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

In Rust, press F1 and type client.connect 199.87.210.122:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://xhostfire.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded