DWG RG-S13786Server sheetchecked 22d ago
localhost
Offline 2.190.254.7:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for localhost, and is it up?
localhost is offline at this moment; 22 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.
What location is recorded for localhost?
A region is not published by localhost. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 2.190.254.7:28015 is its address.
What Rust version is recorded for localhost?
On Windows, localhost runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on localhost?
No response from localhost; the server was last seen 22 days 9 hours ago.
Against other Rust servers, where is localhost placed?
Within the top 61% of all ranked servers: localhost at #13,786 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for localhost?
The record of localhost's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 11 hours ago.
Map and rules
Which rules and settings are recorded for localhost?
The name of localhost records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
Which map has localhost loaded?
localhost runs a procedural map, which the game generates.
Tags
Where does localhost appear among the Rust Graphs lists and filters?
On Rust Graphs, localhost is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On localhost, what is meant by each tag?
Tags published by localhost, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is localhost joined?
In Rust, press F1 and type client.connect 2.190.254.7:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.