StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h117 Interval5 min Date28 OCT 2026

DWG RG-S15230Server sheetchecked 14d ago

Chillout Area

Offline 2.243.74.35:28015 checked 14d ago

moddedoxidepve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,230top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Chillout Area
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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203 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
296 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
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05 45 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Chillout Area, and is it online now?

The current state of Chillout Area is offline, with the last sighting 14 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

What location is recorded for Chillout Area?

No region is published by Chillout Area. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 2.243.74.35:28015.

What Rust version is recorded for Chillout Area?

On Linux, Chillout Area runs Rust network protocol 2634 and build 166586. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Chillout Area?

No response from Chillout Area; the server was last seen 14 days 17 hours ago.

What rank has been recorded for Chillout Area?

Player hours over seven days place Chillout Area at #15,230, within the top 71% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Chillout Area?

Chillout Area's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 22 hours ago the current world was made.

Rules and settings

Which settings does Chillout Area run, and what rules?

No gather rate is stated in the name of Chillout Area. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Chillout Area loaded?

Chillout Area runs a procedural map of size 3,500 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Chillout Area?

On Rust Graphs, Chillout Area is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

On Chillout Area, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Chillout Area publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Chillout Area joined?

Connect with client.connect 2.243.74.35:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded