DWG RG-S14202Server sheetchecked 18d ago
TEST
Offline 2.26.17.28:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TEST, and is it online now?
Last seen 18 days 1 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 4 October 2026.
In which location is TEST hosted?
There is no region published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 2.26.17.28:28015.
On which Rust version is TEST running?
Rust network protocol 2634 and build 166652 on Windows: that is what TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for TEST?
No response from TEST; the server was last seen 18 days 1 hours ago.
Against other Rust servers, where is TEST placed?
Within the top 64% of all ranked servers: TEST at #14,202 for player hours, seven days recorded.
Schedules
On TEST, when do wipes occur?
Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 22 days 19 hours ago.
Settings
Which rules and settings are recorded for TEST?
Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain TEST?
These Rust Graphs lists include TEST: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TEST, what is meant by each tag?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is TEST joined?
Connect with client.connect 2.26.17.28:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.