StatusLive Servers online11,666 Players52,161 Populated3,273 Wiped · 3 h86 Interval5 min Date28 OCT 2026

DWG RG-S15948Server sheetchecked 20d ago

Staging Dev Server

Offline 2.31.13.204:28015 checked 20d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,948top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Staging Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
432 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
302 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
28 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
159 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
67 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Staging Dev Server online, and what uptime has been recorded?

Last seen 20 days 22 hours ago; right now Staging Dev Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.

What location is recorded for Staging Dev Server?

There is no region published by Staging Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 2.31.13.204:28015.

What Rust version is recorded for Staging Dev Server?

Rust network protocol 2634 and build 167067 on Linux: that is what Staging Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Staging Dev Server?

Staging Dev Server is not responding at the latest refresh; the last record of it online is 20 days 22 hours ago.

In the rankings, which position does Staging Dev Server hold?

Within the top 72% of all ranked servers: Staging Dev Server at #15,948 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Staging Dev Server?

Staging Dev Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 20 days 22 hours ago.

Rules and settings

Which settings does Staging Dev Server run, and what rules?

Gather rate for Staging Dev Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Staging Dev Server?

Staging Dev Server runs a procedural map, which the game generates.

Tags

Where does Staging Dev Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Staging Dev Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Staging Dev Server?

Tags published by Staging Dev Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167067 (Build): 167067 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Staging Dev Server?

Connect with client.connect 2.31.13.204:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167067,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167067
Build 167067 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded