StatusLive Servers online11,619 Players31,668 Populated2,750 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S14197Server sheetchecked 14d ago

WindowsGSM - RUST

Offline 2.62.196.237:28025 checked 14d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,197top 66%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WindowsGSM - RUST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
144 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is WindowsGSM - RUST online, and what uptime has been recorded?

The current state of WindowsGSM - RUST is offline, with the last sighting 14 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.

In which location is WindowsGSM - RUST hosted?

No region is published by WindowsGSM - RUST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 2.62.196.237:28025.

On which Rust version is WindowsGSM - RUST running?

The platform is Windows and the version is Rust network protocol 2634 and build 167058 on WindowsGSM - RUST. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on WindowsGSM - RUST?

The latest refresh records WindowsGSM - RUST as offline, last seen 14 days 20 hours ago.

In the rankings, which position does WindowsGSM - RUST hold?

Over the last seven days, WindowsGSM - RUST records #14,197 for player hours: the top 66% of all ranked servers.

Schedules

On WindowsGSM - RUST, when do wipes occur?

WindowsGSM - RUST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 20 days 21 hours ago.

Map and rules

What settings and rules apply on WindowsGSM - RUST?

Gather rate for WindowsGSM - RUST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is WindowsGSM - RUST played?

A procedural map, generated by the game, is what WindowsGSM - RUST runs.

Filters

On Rust Graphs, which lists and filters contain WindowsGSM - RUST?

These Rust Graphs lists include WindowsGSM - RUST: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On WindowsGSM - RUST, what is meant by each tag?

Tags published by WindowsGSM - RUST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is WindowsGSM - RUST joined?

Connect with client.connect 2.62.196.237:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded