StatusLive Servers online11,620 Players35,915 Populated2,914 Wiped · 3 h77 Interval5 min Date28 OCT 2026

DWG RG-S11877Server sheetchecked 1d ago

Dark_Ghost Test

Offline 2.82.186.229:28015 checked 1d ago

monthly wipes moddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#11,877top 53%
Last wipe13d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75101:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Dark_Ghost Test
Fig. 2

Server performance

025507510001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct19 Oct21 Oct24 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Dark_Ghost Test online, and what uptime has been recorded?

The current state of Dark_Ghost Test is offline, with the last sighting 28 hours ago. About 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. First seen by Rust Graphs on 14 October 2026.

Is Dark_Ghost Test stable in the figures recorded?

73 server fps on average over the last 48 hours, and never under 53. Counted at its highest: 69,057 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,720 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Dark_Ghost Test hosted?

No region is published by Dark_Ghost Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 2.82.186.229:28015.

On which Rust version is Dark_Ghost Test running?

On Windows, Dark_Ghost Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Dark_Ghost Test?

No response from Dark_Ghost Test; the server was last seen 28 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. The 48-hour peak falls at 02:00 UTC, averaging 1 players.

In the rankings, which position does Dark_Ghost Test hold?

Over the last seven days, Dark_Ghost Test records #11,877 for player hours: the top 53% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Dark_Ghost Test?

The estimate of Dark_Ghost Test's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 13 days 8 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on Dark_Ghost Test?

No gather rate is stated in the name of Dark_Ghost Test. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Dark_Ghost Test loaded?

Dark_Ghost Test runs a procedural map of size 3,500 with seed 295700, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Dark_Ghost Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Dark_Ghost Test is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Dark_Ghost Test?

Tags published by Dark_Ghost Test, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Dark_Ghost Test?

Enter client.connect 2.82.186.229:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded