StatusLive Servers online11,838 Players77,057 Populated3,823 Wiped · 3 h153 Interval5 min Date27 OCT 2026

DWG RG-S15496Server sheetchecked 36d ago

Tin & Blood

Offline 2.84.255.145:35005 checked 36d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,496top 68%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Tin & Blood
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Tin & Blood online, and what uptime has been recorded?

The current state of Tin & Blood is offline, with the last sighting 36 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 21 September 2026.

In which location is Tin & Blood hosted?

A region is not published by Tin & Blood. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 2.84.255.145:35005 is its address.

What Rust version is recorded for Tin & Blood?

On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Tin & Blood?

The latest refresh records Tin & Blood as offline, last seen 36 days 9 hours ago.

In the rankings, which position does Tin & Blood hold?

Player hours over seven days place Tin & Blood at #15,496, within the top 68% of ranked servers.

Wipe data

On Tin & Blood, when do wipes occur?

Tin & Blood's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 46 days ago.

Map and rules

What settings and rules apply on Tin & Blood?

The name of Tin & Blood records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Tin & Blood?

Tin & Blood runs a procedural map, which the game generates.

Lists and filters

Where does Tin & Blood appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Tin & Blood: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Tin & Blood?

The game's server browser reads these tags from Tin & Blood: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Tin & Blood?

Connect with client.connect 2.84.255.145:35005: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded