StatusLive Servers online11,623 Players39,438 Populated2,939 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S15321Server sheetchecked 11d ago

AlphaGSM itrust

Offline 20.98.142.201:22339 checked 11d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,321top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on AlphaGSM itrust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for AlphaGSM itrust, and is it up?

Last seen 11 days 1 hours ago; right now AlphaGSM itrust is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

What location is recorded for AlphaGSM itrust?

No region is published by AlphaGSM itrust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 20.98.142.201:22339.

What Rust version is recorded for AlphaGSM itrust?

Rust network protocol 2634 and build 167781 on Linux: that is what AlphaGSM itrust runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for AlphaGSM itrust?

The latest refresh records AlphaGSM itrust as offline, last seen 11 days 1 hours ago.

What rank has been recorded for AlphaGSM itrust?

Player hours over seven days place AlphaGSM itrust at #15,321, within the top 70% of ranked servers.

Schedules

On AlphaGSM itrust, when do wipes occur?

The record of AlphaGSM itrust's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 11 days 1 hours ago.

Rules and settings

Which rules and settings are recorded for AlphaGSM itrust?

The name of AlphaGSM itrust records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for AlphaGSM itrust?

AlphaGSM itrust runs a procedural map, which the game generates.

Tags

Where does AlphaGSM itrust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry AlphaGSM itrust are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on AlphaGSM itrust?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags AlphaGSM itrust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join AlphaGSM itrust?

Enter client.connect 20.98.142.201:22339 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded