DWG RG-S0000Server sheetchecked 45d ago
My Server Name
Offline 200.164.209.130:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is My Server Name, and is it online now?
The current state of My Server Name is offline, with the last sighting 45 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is My Server Name hosted?
A region is not published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 200.164.209.130:28015.
What Rust version is recorded for My Server Name?
On Windows, My Server Name runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for My Server Name?
My Server Name is not responding at the latest refresh; the last record of it online is 45 days 15 hours ago.
Wipe data
What wipe schedule has been recorded for My Server Name?
My Server Name's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 45 days 15 hours ago.
Map and rules
What settings and rules apply on My Server Name?
No gather rate is stated in the name of My Server Name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has My Server Name loaded?
A procedural map, generated by the game, is what My Server Name runs.
Tags
On Rust Graphs, which lists and filters contain My Server Name?
The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Server Name, what is meant by each tag?
The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to My Server Name?
Enter client.connect 200.164.209.130:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.